LarryWalker replied

386 weeks ago

Hello,

I used to play support alot (Level 66- low gold - Dekker and Phase) and of course i was excited to see how the gameplay will be in v42. After a couple of games i tweaked my cardset and i have now an "ok" setup. The thing which confuses me is the point that in the last 8 games (50% win/loss) today i ve seen only one support hero in the other team and in all other games they did well without support. I i ve somehow the feeling that the impact of the support role isnt that much anymore. The first real support card (protective sentry) is available to me when the mid game starts - before that i can afford the 300 Gold ward - thats it. My final card is rarely available to me because most of the time the game is already over.Phase ULT for Sparrow - well she already has an insane attack speed. Phase healing - nice to have but not very much compared to the incoming damage. Sustainability for Phase - yes - but only with the endgame card that i dont have most of the time - so i am dying alot against an early game enemy ganking team - that was not the case in Monolith (no ward problems and enough healing to survive a gank quite often). Dekkers abilities are still great but she has the same gold farming problems. I am thinking of using Fey on the safelane to bring more damage into the game but somehow this feels odd. Any impressions/comments from supporters on this topic ?

Please help.

I didn't find the right solution from the Internet.

References:
https://www.epicgames.com/paragon/forums/open-beta/feedback/79475-support-heroes-obsolete
Industrial Animation Video

Thanks
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